add hangman dictionnary & input ajustment

This commit is contained in:
2020-04-11 17:26:44 +02:00
parent c7d4e69149
commit 37c4c2c090
11 changed files with 64 additions and 57 deletions

View File

@@ -2,6 +2,11 @@
<div class="p-2 game-container">
<h1 class="text-center">Pendu</h1>
<p class="text-center">Trouve le mot du pendu - Saisi les lettres</p>
<div class="flex-center dic-select">
<div v-for="(dic, key) in dictionary">
<a v-if="!selectedWord" class="btn-primary mr-1" @click="selectWord">{{ key }}</a>
</div>
</div>
<div class="flex">
<div class="game-container-box">
<svg height="250" width="200" class="figure-container">
@@ -32,8 +37,7 @@
</div>
<div v-if="popup" class="popup-container">
<div class="popup">
<h2>{{ finalMessage }}</h2>
<button id="play-button" @click="playAgain">Rejouer</button>
<h2 class="py-3">{{ finalMessage }}</h2>
</div>
</div>
</div>
@@ -48,7 +52,7 @@
name: "Hangman",
data: function () {
return {
words: json['fruits'],
dictionary: json,
letterBox: '',
figureParts: [],
correctLetters: [],
@@ -62,14 +66,16 @@
}
},
mounted() {
this.selectedWord = this.words[Math.floor(Math.random() * this.words.length)].toLowerCase()
this.figureParts = this.$el.querySelectorAll('.figure-part')
this.displayWord()
window.addEventListener('keyup', this.keyMessage)
},
methods: {
selectWord(e) {
this.selectedWord = this.dictionary[e.target.textContent][Math.floor(Math.random() * this.dictionary[e.target.textContent].length)].toLowerCase()
this.displayWord()
this.popup = false
},
keyMessage(e) {
console.log(event.key, event.keyCode)
if(e.keyCode >= 65 && e.keyCode <= 90) {
const letter = e.key
@@ -105,14 +111,13 @@
const innerWord = this.wordEl.replace(/<span class="letter">|<\/span>/g, '');
console.log('win', innerWord, this.selectedWord)
if(innerWord === this.selectedWord) {
this.finalMessage = 'Gagné! 😃';
this.popup = true
this.newGame()
}
},
updateWrongLettersEl() {
console.log('wrong', this.wrongLettersEl)
this.wrongLettersEl =
!this.wrongLetters ? '<p>Wrong</p>' : ''
+
@@ -133,16 +138,15 @@
if(this.wrongLetters.length === this.figureParts.length) {
this.finalMessage = 'Perdu. 😕';
this.popup = true
this.newGame()
}
},
playAgain: function () {
newGame: function () {
this.popup = true
this.correctLetters.splice(0);
this.wrongLetters.splice(0);
this.selectedWord = this.words[Math.floor(Math.random() * this.words.length)].toLowerCase();
this.displayWord();
this.updateWrongLettersEl();
this.popup = false
this.letterBox = ''
this.selectedWord = ''
},
showNotification(){
this.notification = true

View File

@@ -1,5 +1,5 @@
<template>
<router-link :to="link" class="game-index-item">
<router-link :to="link">
<svg-vue icon="hangman" />
<h2>Pendu</h2>
</router-link>
@@ -8,6 +8,11 @@
<script>
export default {
name: "HangmanIndex",
props: ["link"],
props: {
link: {
type: String,
required: true
},
}
}
</script>

View File

@@ -1,6 +1,9 @@
{
"fruits" : [
"Fruits" : [
"banane", "abricot", "pamplemousse", "clementine", "airelle", "amande", "ananas", "avocat", "cassis", "cedrat", "cerise", "chataigne", "citron", "coing", "figue", "fraise", "framboise", "grenade", "groseille", "kiwi", "litchi", "mandarine", "mangue", "marron", "melon", "merise", "mirabelle", "myrtille", "nectarine", "noissette", "noix", "olive", "orange", "pasteque", "peche", "pistache", "poire", "pomelo", "pomme", "prune", "pruneau", "raisin", "tomate", "vanille"
],
"Légumes" : [
"ail", "amarante", "arachide", "artichaud", "asperge", "aubergine", "basilic", "betterave", "blette", "brocoli", "carotte", "chou", "ciboulette", "concombre", "courge", "courgette", "citrouille", "cresson", "echalote", "endive", "epinard", "fenouil", "flageolet", "gingembre", "haricot", "igname", "jacque", "laitue", "lentille", "marron", "navet", "oignon", "ortie", "oseille", "panais", "patisson", "persil", "piment", "pissenlit", "poireaux", "poivron", "potiron", "potimarron", "radis", "roquette", "scorsonere", "soja", "tomate"
]
}