add hangman dictionnary & input ajustment
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@@ -2,6 +2,11 @@
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<div class="p-2 game-container">
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<h1 class="text-center">Pendu</h1>
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<p class="text-center">Trouve le mot du pendu - Saisi les lettres</p>
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<div class="flex-center dic-select">
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<div v-for="(dic, key) in dictionary">
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<a v-if="!selectedWord" class="btn-primary mr-1" @click="selectWord">{{ key }}</a>
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</div>
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</div>
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<div class="flex">
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<div class="game-container-box">
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<svg height="250" width="200" class="figure-container">
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@@ -32,8 +37,7 @@
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</div>
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<div v-if="popup" class="popup-container">
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<div class="popup">
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<h2>{{ finalMessage }}</h2>
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<button id="play-button" @click="playAgain">Rejouer</button>
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<h2 class="py-3">{{ finalMessage }}</h2>
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</div>
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</div>
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</div>
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@@ -48,7 +52,7 @@
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name: "Hangman",
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data: function () {
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return {
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words: json['fruits'],
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dictionary: json,
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letterBox: '',
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figureParts: [],
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correctLetters: [],
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@@ -62,14 +66,16 @@
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}
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},
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mounted() {
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this.selectedWord = this.words[Math.floor(Math.random() * this.words.length)].toLowerCase()
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this.figureParts = this.$el.querySelectorAll('.figure-part')
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this.displayWord()
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window.addEventListener('keyup', this.keyMessage)
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},
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methods: {
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selectWord(e) {
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this.selectedWord = this.dictionary[e.target.textContent][Math.floor(Math.random() * this.dictionary[e.target.textContent].length)].toLowerCase()
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this.displayWord()
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this.popup = false
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},
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keyMessage(e) {
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console.log(event.key, event.keyCode)
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if(e.keyCode >= 65 && e.keyCode <= 90) {
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const letter = e.key
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@@ -105,14 +111,13 @@
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const innerWord = this.wordEl.replace(/<span class="letter">|<\/span>/g, '');
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console.log('win', innerWord, this.selectedWord)
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if(innerWord === this.selectedWord) {
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this.finalMessage = 'Gagné! 😃';
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this.popup = true
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this.newGame()
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}
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},
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updateWrongLettersEl() {
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console.log('wrong', this.wrongLettersEl)
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this.wrongLettersEl =
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!this.wrongLetters ? '<p>Wrong</p>' : ''
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+
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@@ -133,16 +138,15 @@
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if(this.wrongLetters.length === this.figureParts.length) {
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this.finalMessage = 'Perdu. 😕';
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this.popup = true
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this.newGame()
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}
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},
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playAgain: function () {
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newGame: function () {
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this.popup = true
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this.correctLetters.splice(0);
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this.wrongLetters.splice(0);
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this.selectedWord = this.words[Math.floor(Math.random() * this.words.length)].toLowerCase();
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this.displayWord();
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this.updateWrongLettersEl();
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this.popup = false
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this.letterBox = ''
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this.selectedWord = ''
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},
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showNotification(){
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this.notification = true
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